Import('env')
Import('options')
env = env.Copy()

sourceFiles = [
    'BPY_interface.c',
    'BPY_menus.c',
    'api2_2x/Armature.c',
    'api2_2x/BezTriple.c',
    'api2_2x/BGL.c',
    'api2_2x/Blender.c',
    'api2_2x/Bone.c',
    'api2_2x/Camera.c',
    'api2_2x/CurNurb.c',
    'api2_2x/Curve.c',
    'api2_2x/Draw.c',
    'api2_2x/Effect.c',
    'api2_2x/Font.c',
    'api2_2x/EXPP_interface.c',
    'api2_2x/Ipocurve.c',
    'api2_2x/Ipo.c',
    'api2_2x/Key.c',
    'api2_2x/Lamp.c',
    'api2_2x/Lattice.c',
    'api2_2x/Library.c',
    'api2_2x/Mesh.c',
    'api2_2x/MTex.c',
    'api2_2x/Material.c',
    'api2_2x/Mathutils.c',
    'api2_2x/Metaball.c',
    'api2_2x/NLA.c',
    'api2_2x/Noise.c',
    'api2_2x/NMesh.c',
    'api2_2x/Object.c',
    'api2_2x/Particle.c',
    'api2_2x/point.c',
    'api2_2x/Registry.c',
    'api2_2x/Scene.c',
    'api2_2x/Sound.c',
    'api2_2x/Sys.c',
    'api2_2x/Types.c',
    'api2_2x/Window.c',
    'api2_2x/World.c',
    'api2_2x/Image.c',
    'api2_2x/Text.c',
    'api2_2x/Text3d.c',
    'api2_2x/Texture.c',
    'api2_2x/Noise.c',
    'api2_2x/charRGBA.c',
    'api2_2x/constant.c',
    'api2_2x/euler.c',
    'api2_2x/gen_utils.c',
    'api2_2x/logic.c',
    'api2_2x/matrix.c',
    'api2_2x/quat.c',
    'api2_2x/rgbTuple.c',
    'api2_2x/sceneRender.c',
    'api2_2x/sceneRadio.c',
    'api2_2x/sceneTimeLine.c',
    'api2_2x/vector.c',
    'api2_2x/windowTheme.c',
]

env.Append(CPPPATH=[
    'api2_2x',
    '../blenkernel',
    '../blenlib',
    '../blenloader',
    '../render/extern/include',
    '../radiosity/extern/include',
    '../makesdna',
    '#/intern/guardedalloc',
    '#/intern/bmfont',
    '../imbuf',
    '../include',
])
env.Append(CPPPATH=Flatten(
    env['PYTHON_INCLUDE'] +
    env['OPENGL_INCLUDE']
))
env.Library(target='#$BUILD_DIR/lib/blender_python', source=sourceFiles)
